First of all thank you for the comment on Bonnie's previous post, the second and finally I also write a little something I sull'holy priest.
What follows is not studied at a table with the Elitist Jerks, it is not the result of consultations with members of the council or some paragon of nerd able to measure the 120k healing in different ways.
What follows is my personal conception dell'holy priest. Conception that so far I have never cheated and that leads me to always be first or second (Karimi-a) in almost every encounter I do. I therefore invite you to build on, but always leave room for your interpretation of the game, because the character is not like all the others, what is your character. And only you have the opportunity to influence its ability in any way you like.
said:
Spec!
Holy spec 14/57/0 -> Mana efficient.
http://www.wowhead.com/talent # bVcbuZsxtcbMqiu0euVo
Holy spec 14/57/0 -> Healing maximum power.
http://www.wowhead.com/talent # bVcbuZsxtcb0qihheuVo
The difference between the two lies in avoiding the Lightwell and reducing the mana cost of Prayer in the second of the two specs. Shared decision but I do not have the prohibitive chiunuqe T10.5. I'm also a nostalgic and I find useful Lightwell in guild raids, where your fellow raid know they have to click to save his ass. So I prefer the first.
examine some better talents
-Test of Faith is not always useful, because your goal is to keep your target above 50%, however, is not reprehensible in raid, even though 12% is not so as compared with other bonuses that can be achieved with the talents that would otherwise be removed.
-Body and Soul: really do not see any use in this talent for pve. Some healers take it, I've always beaten them all
-Blessed Resilience: seems to be PvP, but quell'1% more healing to all spell for talent spent, which makes it a good choice.
-Improved Healing: not very useful, probably negligible, since the four citing spell, he uses one. But 5% less mana on Greater is a lot. The choice is yours. Although maybe you can take to start (you will have problems often start mana), and you can then reflect and put it in one of those above.
-Finish Divine Fury and get a free talent: the 0.1 seconds less than it seems very little, but with the effect of Serendipity becomes about 0.3, which is the difference between life and death of a tank in most part of the fight of Icecrown. Strongly recommend that you close the talent and put the last point in one of those mentioned above.
Again, some healers do not take Lightwell. There are two schools of thought:
-Useful in raid guild, with smart people and you can quickly feel the spell being used.
-useless because others are having to clicking on the images.
I personally took. At the end is a talent, and in some fights as Festergut is very very comfortable.
-Status to be found!
So So here we enter even more personal.
Initially you will be to make a choice:
Mana Heal or more powerful?
Then the choice you will not do more because all gear from the cloth healers have so much Spell Power and spirit with which you will have both.
Nor should NEVER EVER EVER EVER sockettare Crit or Haste in the beginning. From the T9 on the whole street becomes a good idea sockettare some haste, but not Crit. However useful to some of our proc (Surge of Light), the priest's cloth gear provides enough crit to be able to avoid the increase. The Haste is useful only at high levels of gear because the speed of the cast is not our problem (-at least not right away) due to the critical proc Surge of Light, Serendipity and the three stacks of snapshots of the spell which We provide (god bless PoM, CoH).
So you are in front of the only choice to do at the beginning: Spirit or Spell Power? (Eh have no Intellect, is the stuff of wizards ... blech)
We have a talent that becomes a part of the spirit in spell power, then taking the entrance you will still gems spirit of SP, but it is quite small. Type 5 SP every 20-25 Spirit (not sure of the quantity). At first, however, ALWAYS sockettate spirit. When regen exceeded 600 (350 while casting), one can begin to change on the SP or sull'Haste.
I told you not to put the gear on the healers because Intellect cloth can have a decent base mana pool, as opposed to other classes.
Last but still very important.
Spirit> MP5.
When you can avoid the mana per second and the favorite spirit. For priests is much, much, better.
Where to get the gear?!
My advice is to ask me any heroic at first, especially ToChampion normal, the Emblem of Triumph at the beginning will be your best friends. T9 Pick up all (or at least 4 pieces bonus because both sets are very strong, so if you want to let the head as an offset that you can take a few more emblem and has better statistics). When you have at least all the parts with Item Level equal to or greater than 200 (so at least all blue heroic), throw wild to farm heroic ToChampion, Forge of Souls Pit of Saron and Halls of Reflection heroic but normal!
As you are almost full epic, with at least 5-6 items above the item level 200 it's time to raid. There you should
Naxx, OS, Ulduar and all the "old" content of the patch. Throw in travel and VoA10 VoA25, ToC10/25 and just get to a decent level of gear ToC10/25heroic, ending at ICC10/25.
Ok, here we are. How is it treated?
you do a list of basic spells that you can not use.
- of Flash Heal : It 's the number one spell. Quick and painless cure, 5-6k to medium levels of critical gear, accumulating stacks Serendipity (after we finish).
- Renew : The only HoT spells we have, to be spammed on Tank, must never go below 2 or 3 seconds. It has a good tick - now crittabile.
- Prayer of Mending: This spell number three in order of importance, perhaps the strongest we have, if not the best ever for healing in the raid. You place chips on the target and that it alone. 5 tick all crittabili 5k. E 'key when the party takes AoE damage. Always place it on top of the tank fight.
- Power Word: Shield : earnings up to a certain extent. And 'good habit to do the shield to the tank before the pull (before, during, or take the aggro) and is good to avoid any mechanism for some fight. Do not ever use it at random, becomes a waste of mana.
- Circle of Healing: A magnificent and most useful spell instant. Useful both during the AoE, and as instant cure on the tank in case of danger. It does not cost much mana (less than a Greater Heal). The problem is her CD 8 seconds. So you might keep it if you know the mechanics of the fight and we know that there will be an AoE heal.
- Greater Heal: The sister of Flash Heal, a bit more fat and more cast time. Care twice, but do not ever use it without at least two stacks of Serendipity, is a waste of mana and you too Overhealing. It 'still on the recommended tank in raids, when their life starts to become unstable.
- Prayer of Healing: The definition of the priest for aoe. Must NEVER be used except during the AoE, wastes too much mana and cast. Try to always use Serendipity 3 stack (but if you urgently need without it. I remember the possibility that POH encrypting is very high, so probably after each Poh you a Surge of Light that allows a trick like this: POH-FH instant (1 Serendipity stack)-POH-FH flash ... etc ...) The rest are
CD, Trinket, and accessories. The only one on which you need to know something is the Guardian Spirit, which put on the glyph (it is mandatory), do not wait for the life of the tank to reach 1% addoso shoot. When you see below Shoot and enjoy 30% from the Greater heal 25k. Both only have one minute of CD if the effect is not the trigga "death" of the tank, then you can use it multiple times during a fight.
last thing on the spell: To return mana sometimes there just the Shadow Fiend. Almost never actually. You Hymn of Hope, always use it before the Shadow Fiend, because it is more risky. Look for one phase of the fight where you can use a channel for 4 seconds, get a shield and shoot him. If you can put yourself next to other healers will appreciate. Divine Hymn is another AoE. 8-minute cooldown, but it is very powerful. Tranquillity is a much more powerful. Choose carefully when to use it, why do not you two occasions in the same fight.
-Rotation finally.
Before Sweaters
in this order: Shield, PoM, Renew the Main Tank.
During the fight: Flash of
heal x3
possible refresh Renew, PoM.
Then you have two options:
1) My party has taken damage AoE: Circle of Healing, Poh, Circle of Healing and start again.
2) My party has not taken damage AoE: Greater Heal, Circle of Healing and start again.
It 'important to understand when to use the stack of Serendipity. If the situation is quiet / boring, you can also avoid using the rotation above written. I
eg Heroic now I care only to Renew ...
Another important thing: The proc. You will have many more proc-level gear, the most important of all, you already know: Surge of Light. You should not be there always careful, but should still use it to organize in order to raise the stack of Serendipity during AoE.
I do: I
AoE boss of 15-20 seconds duration (a Bone Storm Marrowgar for example): AOA
I prepare the first stack of Serendipity 3 with a new and PoM.
Poh
CoH
Surge of Light + Flash of Flash of
heal heal
Poh
CoH and refresh PoM.
And this should be all for the rotation.
And here I have to remind you, dear healer, that depending situation, all the rotation can jump for us. We are not Tank, we are not DPS. We Healer. And since the life-saving beghelli the raid, we can not stand still on a rotation, we must always be ready to get out if necessary. So what I wrote is a rotation based on common sense and good use of the spell. But: the healer does not have good rotation, recognizes what should or should not be used, depending on the situation and his mana left.
Glyph!
Major: Glyph of Renew
- Basic.
Glyph of Spirit Guardian - As above.
Glyph of Prayer of Healing - I am using it, since it is very helpful for AoE. But you can replace it with other consistent choices. Not with that of Smite such xD
Minor:
personally use:
Fading, Levitate and Shadow Protection. The only mandatory is the last
Finish.
If you serve other, comment below and also resolve any doubt as soon as possible!
-Clyde
0 comments:
Post a Comment